The Survival Hunter rework in The War Within, has some issues when it comes to Mongoose Bite. Today I show off why I think, Mongoose Bite was better, before they reverted the change.
5 9 Less than a minute
The Survival Hunter rework in The War Within, has some issues when it comes to Mongoose Bite. Today I show off why I think, Mongoose Bite was better, before they reverted the change.
Lorem ipsum dolor sit amet, consectetur.
Mongoose Fury was irrelevant to begin with outside of niche windows. You could have completly disabled the stack count and it would have been less than 1% of a difference. Your misconception is that you focus on MB more than you should.
For the most ppl was only the animation inportent, because with the maintance buff we get only 3 stacks… the old Version of mongoose fury doesnt fit to the New survival. The only way is if wereduce the stacks to 3 again and the dmg increases per stack instead of 15% to 25% So we can ramp up much fester
One of the "Soft skills" that are not obvious at first glance in SV is that the skills that increase focus over a time range that can make more MB's possible are also functionally nerfed by CD's we now have to spend so the get in get out playstyle I found fun to cheat at mob/boss ground effects with are now missing. The uncontrolability was the problem not the fact we could do it. Similar to a reverse DK grip taking away the utility of in out makes us less. We don't have the focus boosters of a rouge in our builder/spenders windows are more important to use and high movement mobs/bosses or high movement M+ runs make us risky to bring.
Survival was actually fun to play for most people, it was mostly the defensives and damage tuning that needed fixing. Now we have a clunky, un-fun spec, that lost a lot of utility and gap closers. Losing serpent sting will sting down the road. Having no single shot that you shoot over and over again (serpent sting/arcane shot for others) to pick out certian mobs like for skinning, or cosmetic farming is probably the worst thing. I have a feeling we will end doing more damage but it will not be as fun or useful anymore.
MB/BC maaaybe are taken on ST, but I think most are going around it.