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EA SPORTS FOOTBALL CLUB | NEW FEATURES GAMEPLAY



EA FOOTBALL CLUB | NEW FEATURES GAMEPLAY
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Track: GNDR & VETA – Where We Belong (ft. UNDY)
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Track: 4URA, JSTN DMND – Dollar & A Dream
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20 Comments

  1. Whomever cares and is impressed by the "new" graphics and animation of the upcoming soccer video game is ridiculous. You continue the same cycle of EA bs and it's annoying.

    Why doesn't EA focus more on IMPROVING the reaction time of the players? The responsiveness, smoothness, and overall gameplay? Go into the details of the game and make the experience of ACTUALLY PLAYING THE GAME more enjoyable instead of worrying about the images we see of the game, whether that be by trailers and/or in game play?

    Including more realistic things that happen ONLY IN REAL LIFE doesn't help matters in the VIDEO GAME. There shouldn't be any injuries because of lost stamina. How's this for a thought – take out the STAMINA and RESPONSIVENESS attributes altogether, and MAKE SURE they TRULY don't affect anything within the game.

    For example, it was a simple, yet awesome, thing that EA did by REMOVING the fitness of the player cards. It helped out so much. Sometimes removing what doesn't work and/or is inconvenient actually moves the VIDEO GAME forward. This decision to remove that feature was a huge step forward, though it would be considered a rather small feature/detail.

    Enough with focusing on how to make the video game EXACTLY like in real life – that is impossible. You need to have a combination of both realism and arcade/video game realism. Use the things that worked in previous FIFA editions, as well as drawing inspiration and reference from other videos games aside from FIFA, and incorporate them in future video games to come. This game, as it is now, is catered to the wrong type of fan/following.

  2. Watching players on your team keel over with an injury without anyone touching them is just going to be one more frustration to add to the long list of frustrations being added to every year.

    I know such things happen in real life, but some things are better left out of a commercial grade simulation game.

  3. This is obviously not real and that’s clear in the first 20 seconds. Ronaldos suiiii is EXACTLY the same animation. If you’re rebranding a game you wouldn’t keep the exact same animations surely

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