New Videos

15 Minutes Of USELESS Vanilla WoW Information | Classic WoW



Vanilla World of Warcraft was a very different time when it came to WoW as a game. There would be developers just putting in stuff they thought was cool, unfinished projects, and hidden secrets which can easily be overlooked.
Today I packed together 15 Minutes Of USELESS Vanilla WoW Information | Classic WoW

► Check Out My New Second Channel: https://www.youtube.com/@LexiconLoL
———————————————————————-
Find Me On:
★ Twitch: https://www.twitch.tv/wille_ttv
★ Join the Cult: https://www.youtube.com/c/WillEmmo/join
★ Patreon: https://www.patreon.com/WillEmmo
★ Twitter https://twitter.com/mmoWillE
———————————————————————-
Songs Used:
► WoW OST
———————————————————————-
#wow #classicwow #mmorpg

Related Articles

32 Comments

  1. People absolutely took more people into dungeons in Vanilla. Everyone did 15 man Upper Blackrock Spire, 10 man Scholomance, etc. if not more players. In fact, I hit 60 on my first character in a 17 player group inside Stratholme, it was wild. 😎

  2. Back in 2004-2005, we used to run all the dungeons with more than 5 unless we were doing a quest run. Typically 6-8 to make sure all our friends on-line could come. Was a lot of fun and made the runs more social. When classic first came out, we did a 10 man deadmines for shits and giggles and to help a friend get loot. Good times.

  3. i was listening to it in the background of some game and at 2:09 i just heard available aproximatelly for 20 seconds in september. I instantly stoped it, went back and listened once again…. 😀 imagine item that would be in the game only for 20 seconds

  4. When classic first launched in 2019, dungeon grinding in a raid was bugged so that the experience gained from each kill wasn't properly scaling for having over 5 people in the instance. Since the open world was packed and lagging like hell, taking 7-9 people and blasting through bigger dungeons, specifically SM (where you could do all 4 sections in 1 lockout) and ZF, turned out to be the optimal way to level. IIRC it was nerfed within the first or second week along with BRD torch farm, just after APES and a few other hardcore guilds were able to take advantage of it.

  5. When you right click on Zalashji from afar it tell you to "get closer to interact" which is not the case when a NPC has 0 interaction. It has to do something (even a blank text) but no one figured out the condition.

  6. There's a rogue class quest called "The azure key", and one of its rewards is a pair of boots that increases your effective stealth level by 1, making you harder to detect. Mostly folks chose one of the other two rewards – a cloak that reduces fall damage or a hood that gave crit and attack power – so people kinda forget about it. What I don't remember is if stealth counted as a class skill.

  7. In Feralas, the quest to kill naga in the cave of Isle of Dread has a secret. At the end of the cave, the pool of water has an underground route to another back part only (accessible via swimming) which has a special area with more naga. Sometimes, an elite rare will spawn back there on a platform.

  8. Man i just love this stuff, i played WoW with classic the first time. Until cata, im kinda raid burned out and just do daily dungeons here and there. But the whole journey was just amazing

  9. I did Warsong from Ashenvale since the cities didnt have a battlemaster -and i belive a new clasisc should start tthis way the first or two week – If you want warsong or the the other battleground do them form the first were made to start from

  10. Some things that I remember:

    12:00 Very early on (i.e. late 2004, maybe up to early 2005) you could take 10 people in a raid into some of these instances and with some quests you could simply leave the raid group to loot a quest item. I remember doing this with a picture ("Of love and family"?) that was lootable inside Strat Live. That worked for a while. I seem to remember it being completely normal for a while to run Scholomance and Strat in 10-man raid groups.

    14:05 There used to not even be battlemasters located in major cities. You actually had to go to the entrance to the battleground in the world (in Ashenvale or Alterac Mountains, for example) and talk to someone at the entrance to put yourself in the queue there. Sometimes the wait time could be 5-6 hours lol.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button