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How to Get Out of Submissions in EA Sports UFC 3!!



EA Sports UFC 3 Tips: Defending Submissions

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UFC 3 Details

Real Player Motion

EA Sports looks to take the UFC franchise to the next level. The new gameplay trailer touches the surface of a few things to look forward to in this year’s game.

First, you’ll notice the trailer focuses its highlight on combo attacks, smooth movements and crispy technique transitions. EA Sports is introducing a new technology this year to handle the octagon in UFC 3 called Real Player Motion. RPM promises revolutionary gameplay animation that gives the most fluid and responsive motion yet in franchise history.

UFC 3 is said to sport 5,000 new animations and rebuilt the previous from the ground up. Now, it’ll be easier than ever to string together a lethal set of combinations and transition during the match. Every movement matters as this year’s game looks to bring an entirely new level strategy to the octagon. The new system also goes the extra mile in recreating fighting style of iconic fighters like Georges St-Pierre and cover star Conor McGregor.

RPM upscales the risk vs. reward factor during the fight. Now more than ever, every strike counts in UFC 3. Everything from fighter positioning to missed opportunity factors into the finish of the fight. And thanks to the new animations, fighter will navigate, close gaps and execute technique with near flawless fluidity.

That same fluidity extends into the striking game as well. This year, you’ll have the ability to dish out any strikes while maintaining your momentum. In addition, each fighter comes with their own set of devastating combos to unleash in the octagon. UFC 3 also allows you to throw punches out of slips and lunges in addition to the feint option. By hitting the blocking button, you can open new opportunities to cripple opponents with new counter-attacks and follow ups.

Two Belts, Two Covers

For UFC 3, the only fighter to hold UFC titles in two weight classes simultaneously, Conor McGregor, makes a return as the global cover athlete.

“It’s an honor to be on the cover and I can’t wait to play the game.” – Conor McGregor

The Greatest of All Time

As we predicted before, this year’s game will feature an all new career mode. UFC 3 G.O.A.T career mode will allow players to undertake the full breadth of a fighter’s career. Now, more than ever, behavior outside the octagon matters as much as your ability to fight. Fans will have to make choices to build hype, gain fans, earn cash through big contracts and capture the world’s attention. In addition, UFC 3’s career mode adds a new social media system. Through this system players will be able to establish their own persona and engage in heated rivalries with other fighters.

Taking the Fight Around the World

The action doesn’t stop there. UFC 3 offers a new and more robust suite of multiplayer modes. This includes new iron-man style tournament modes and technique-focused modes like the Stand & Bang, crafted the popular Knockout mode.

Step into the Octagon

UFC 3 will be available February 2 for Xbox One and PlayStation 4. Be sure to  Pre-order the Champions Edition and receive up to three days early access. Additionally, EA Access members receive a 10 percent discount when they purchase the digital version via Xbox Live.

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42 Comments

  1. See the game is hella fun and I do these steps when I'm in a submission but that shit is just cracked for the offensive player especially with transitions since I guess you can stop someone from moving on the ground and move at the same time or even mid way through them trying to move which doesn't make sense to me. Best I try with head kicks and uppercuts to keep the fight in the air other players and bots can always get me to the ground even with the "aid" of the defending system when they go for a takedown. Most of the time you can't even get to use it because 90% of the animations are nearly 1 frame

  2. I just did 10-0 in career mode then got to this one arse opponent that keeps going for takedown and submissions, and I can't get past him at all once you get taken down. I'm relieved that this is a problem everyone faces playing this game, and i'm probably gonna quit playing if submissions continue to be an issue like they are😔

  3. I was listening to this as I fought a coward in career mode. I was rocking his world and he basically went full takedown assault. I pulled what I knew already, and just got up. This will definitely help me in the future though.

  4. I’m glad that I’m not the only one that is still confused after watching this “explanation” I fucking hate fighting submission gods in career. Like let me beat the fuck out of you

  5. is there a button that you tap to help pressure the movement or something because against ai there is absolutely nothing I can do and the bars don't fill up and its complete fucking stupidity, and it's about the only way I lose because you and the game don't explain what fucking buttons to press!

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