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EA SPORTS™ WRC | First impression of a DiRT Rally 2.0 fan (2024 Q1)



#easportswrc #gaming #simracing

The almost brand new EA SPORTS™ WRC is the first rally sim that race veteran Codemasters made under Electronic Arts flag. Is it any good? Did it keep or abandon the pedigree of DiRT series? Let’s talk about it.

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23 Comments

  1. I have already buy it for EA WRC, but still not full on play this game, I am fan the series from Colin mc Rae and dirt rally.. Hope codemaster and EA can combine plus minus on each game become a Great game rally of year. 👍🏻

  2. Unfortunately both WRC 23 and Dirt 2 still share the same big issue in my opinion, the simplistic tyre/car model.
    The car is rotating/pivoting on a center pivot point, instead of simulating AWD/FWD/RWD in a proper way.
    This is even more noticeable on Tarmac.
    I wish i didn't buy WRC 23, after racing on RBR, AC and ACC simply don't keep up if you're looking for something more advanced and complex.
    A 600hp monster as the Lancia Delta S4 on flatout, should be almost unmanageable and loosing traction even on a straight, especially at lower gears.
    Instead you can just push full throttle and it just accelerate linearly and progressively.
    But I guess that's the target niche of the game, simcade (mostly arcade).

  3. spinning out thing is simple, weight distribution, codemasters paid quite a lot of attention to cars being either AWD, RWD or FWD aswell as with the engine placement being front engine, mid engine or rear engine. For example driving a rear engine RWD car obviously will spin out much easily, because it makes sense, turning the wheel too sharply and applying throttle well what can you expect with so much weight in the back and also having power output from the rear. FWD cars also understeer as they should and as they do irl, AWD cars im happy how they handle. Funny to watch rally sim enthusiasts saying some things being too unrealistic like the spinning out while irl it happens quite often when you dont have full control of the car and dont know how to handle it

  4. I wish Codemasters or some other studio would develop a rally game as an ongoing project with dlc's. Like almost all other racing games/sims. Every few years Codemasters drops a new title and than they don't care about it any longer. A rally game should be improved over time with more and more stages like RBR. Just dreaming

  5. The framerate isn't a problem, the constant stuttering and shadow pop-in is. All in all, EA WRC is a joke. Its nicer features like longer tracks, career mode and car builder are grossly overshadowed by vastly inferior graphics, physics, audio and optimization when compared to Dirt Rally 2.

    It's not the worst racing game I've ever played but it feels like a downgrade for double the price of DR2.

  6. I honestly don't understand why it's so difficult to simulate tarmac physics for these guys. The car should be planted. Not slide around like it's on gravel/dirt or snow. The steering should feel sharp and responsive (RBR).

  7. I like EA WRC but I do feel the career mode is a downgrade from the previous WRC games by KT racing. I do prefer the driving in this EA WRC game compared to those older WRC titles though. Compared to the Dirt rally series I would say EA WRC is more accessible for casual rally gamers and more forgiving. That is not to say the game isn't challenging at times it's just more Dirt Rally lite than Dirt Rally 3.0.

  8. Dirt Rally 2.0 Colin McRae Flat Out Pack Is the best Rally game hands down. The real feeling of driving a rally car, the aggressiveness, the sounds. The only thing it needed is more stages on different countries like England, Mexico, Africa, Corsica, etc… and more rally cars like the Toyota Celica for example. Badass game

  9. FSR and DLSS won't fix cache and optimisation issues, that is the dumbest thing I've heard this week. The micro stutter issues weren't end user issues, they were routed in the lack of shader caches and poor optimisation, so literally nobody to blame but the devs for releasing a half baked shambles. People who think it's ok for companies to release games in shambolic states are the reason companies like EA continue to do so. Easiest "do not recommend channel" so far. 🤡🤡🤡

  10. "How do I like this game? Much! Thank you, good bye." There are so many 10 to 20 minute videos just like this that have one uninformative sentence. Good one! 😂

    FFB feels like it's either On or OFF. Like the tire slip. Once the tire slips, the wheel vibrates, much like the motors in a joystick. The intensity is always the same. The suspension setting (vibrations you feel on gravel) also seems to be "canned" or just a scripted vibration. I think they catered to the majority of EA Sport's joystick demographic. Hardcore sim snobs shouldn't be hanging out here and complaining. It is EA Sports, after all.

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