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EA Sports FC 25 | V Gameplay Mod | Version 2 Final | Release | Paulv2k4



— Link to mods —
https://evoweb.uk/threads/v-paulv2k4-fc25-mods-gameplay-career-tools.99126/

— DELETE YOUR LIVE TUNING UPDATE —
1. Win+R
2. %localappdata%
3. Temp
4. EA SPORTS FC 25
5. onlinecache0
6. DELETE attribdb.bin
7. NEVER GO ONLINE IN GAME

— Donate —
https://ko-fi.com/paulovt

— Features —
Summary: All my gameplay mods over the years are designed to be challenging, ensure attributes mean something, realistic combined with entertainment. I try to design FIFA/FC in a way I think would appeal to all users and would be better than vanilla.

Attributes mean Everything: My mods have always been about “attributes mean everything” and this one is the same. Each attribute will make a major difference to how the player is able to play.

Animations: Significantly reduced the amount of arcade elements and smoothed out all the animations to be as realistic as possible.

Movement: Realistic Movement Speed whilst maintaining a difference between fast and slow players.

AI Defense: Aggressive AI that will shirt pull, foul, be desruptive to your game. Whilst on the other hand can use their tactics to drop back when neccessary.

Realistic AI Offense: AI will vary their attacks, sticking to their tactics, take long shots, make crosses, play short passes or long passes. They will use a strong centre forward if they have one or wingers, or quick short passes.

Strength: Significant difference between strong and weak players. You can use a strong and tall team as viable tactic. It’s not all about fast and quick passes.

Fouls: Fouls are much more likely to be called for all challenges. Be careful and time your challenges wisely!

Tika-Taka: Short quick passes can only be played by the very best of players. Otherwise, the game is much more controlled, varied and less end-to-end.

Fatigue: Stamina and fatique is of huge importance in football, so it does in this mod. Manage your Career mode team carefully and monitor fatigue throughout your games otherwise your players will start to make mistakes in positioning and ability to do the simple stuff.

Game-Flow: Game flow and AI team tactics change throughout the game. Don’t think just because you are winning the first half, that the second half will be just as easy. The AI will work out a way to nullify and get past you.

First touch errors: First touch errors have been significantly increased to be much more realistic.

Lapse of Concentration: All players of all abilities can have a lapse of concentration and not keep their eye on the ball. This is worse for poor players.

Recommended Settings:
– Simulation Settings – Gameplay Type: Classic (Please do not use Simulation! This mod is “Simulation”, you don’t need to add EA’s slider set)
– CPU Sliders – AI Behaviour: Tactical
– Match – Difficulty: World Class
– Match – Attributes: Classic
– Competitor Mode: Off
– Player Based Difficulty: On

Download links:
FMM (fifamod):
https://www.mediafire.com/file/ltdvkrzchbkbyqt/V+Gameplay+Mod+v2.TU3.fifamod/file

FMT (fbmod):
https://www.mediafire.com/file/qsrnu529y8ojhnt/V+Gameplay+Mod+v2.TU3.fbmod/file

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2 Comments

  1. Hi Paul, thanks for sharing.

    But I cannot use the mod for my FC 25.

    When I import this mod to Fifa Mod Manager, the app tells me "mod was created for a different game version, so the legacy files inside the mod probably won´t work."

    When I launch the game through Fifa Mod Manager, it never launches.

    What can I do???

    Thank you so much.

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