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Delves Are In BIG TROUBLE! How To Fix Delve Gearing In The War Within | World Of Warcraft



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27 Comments

  1. What delve player need to understand before jump to the m+:

    1. Learn your class mechanics
    2. Do interrupt
    3. Do defensive when needed
    4. Learn rotation
    5. Know boss mechanic
    6. Know adds mechanic (esp skill that be interrupt and whatnot)
    7. Don’t stay on puddle.

    Lastly, just touch delve if you want to be noob, don’t ask blizzard to tune m+ if you cannot do +8 with ur 610ilv

  2. i'm ok if delves gear rewards cap out at 8s. but i'd REALY appreciate it if the crests increased in the higher tiers. like 4 runed from t9, 6 runed from t10, and 2 gilded from t11.

  3. Want a easy solution? Go away from the 3 rows for weekly chest! 1 row filled with delve,m+ and raid = no more competion and need for m+ and raid player to do delves. Then give delves 1-20 with lfr- myth gear and crests ! Then everyone can do what he realy want to do and no one feel 'forced'

  4. I don't think delves should award end game gear, BUT if you get for example 1/4 of the endgame crest of a mythic+8 out of delve tier 12, then you have at least a reason to play delve for when you have little time. You still need yo collect the gear you want yo upgrade from raid/mythic plus. Seems like a good balance

  5. Step 1) Make delves, mythic plus through +10 (tuning required), heroic raids, and conquest pvp gear all hero track and give roughly the same progression timeline to gear up to full heroic. Also, the best crafting gear you can craft from any combination of these sources is also hero track.

    Step 2) Raise the crest rate for all three pillars mentioned in step 1 so upgrading hero track gear can be done in a reasonable amount of time. All hero track gear becomes upgradable to the full 626 ilvl with ruined harbinger crests.

    Step 3) Now that everyone who puts in the average amount of work can get to 626 in any content that they like, mandatory broken wow systems like LFG toxic pugging are now a thing of the past. For 80% of the player base, throw in some extra achievements and transmogs etc. to to pad seasons and your done.

    For hardcore sweaty types, now you have your 626 gear; if you want mythic gear to ilvl 639 then you can do mythic +11 and higher, or mythic raid content the old fashion way. Join a sweaty guild full of sweaties or descend into the hell of high level LFG pugging, show us all your are our betters. If your a sweaty guild looking to recruit, now you have a huge population of ilvl 626 people standing on the edge of mythic content to choose from, some of which just need a little push to become as sweaty as you.

    FFS Blizz, you are digital McDonalds…Offer a wide variety of meals and let the customers decide. Don't force fish sandwiches down peoples throats, and definitely don't gatekeep gear progression because the McRib fanboys say there is only one true way.

  6. I'm 100% on board with the ideal of gear scaling from delvs, most people don't have the time to dedicate to raid or to spam M+. Financially this makes sense for Blizzard because its not as intimidating as M+ or raid would be for newer players.

  7. Good ideas. I think a combo is good. I think a few more runed crests at tier 8, then once you're geared, go to 9 for guild crests, then hero gear and even more crests at 10 and finally highest gear at 11.

  8. I do not think that Delves rewarding gear only up to champion track is a problem. The idea that you could acquire hero track or gilded crests without engaging in group content is absurd, and would actively disincentivize group engagement.
    Delves are a great way to gear up to a respectable power level for a season, and if you decide to push into harder group content they're a fantastic way of reducing the barrier of entry.
    If you hit that delve "gearing cap", you can successfully navigate the hardest delve tier without removing the challenge entirely. It's good, it's well designed, and it's fine.

    This is not a problem. Delves aren't just fine, they're in a pretty good state. Ngl Dal, this is a bad take.

  9. Delves need to be nerfed. The gearing system is destroying M+. 8s are not hard enough to give people champion and heroic gear. Inflates item level, wrecks the pug experience

  10. Delves are fine…only people that seem to be complaining are people that either want more gear for other forms of progression or who want to gatekeep and prevent people from getting any Hero track gear from what they deem to be easier content. 619 and maybe 1 or 2 pieces beyond that if you get lucky with drops is fine for solo content. As for the remaining delve levels…well, each expansion typically has 4 seasons…there are 4 top levels of delves (8, 9, 10, 11)…so I bet that each season the next level up becomes the new top level delve for filling out the great vault, with rewards bumped up slightly.

  11. Think you should be able to purchase 1 bountiful map per week from the vendor IF you did not receive one naturally the week before (regardless if you bought one or not). Drop chances for map remain the same.

    Crests should scale from bountiful chests 8=3, 9=5, 10=7, 11=9. Maps should be the tier you received it in or higher and scale rewards accordingly depending on what level you use the map in. That way it would give you a reason to do higher tiers.

    Also, scale the gold reward… for the amount of gold in the treasure room on the floor and we pick up 5 piles of 7g… i mean really? Lol

    Rotating cosmetics isn't a bad idea either like.

  12. In this season 1, delves are broken because they are the NEW, after the other patchs, they will balance they more, with a low ilvl than heroic raid, maybe delve T10+ gonna give 1/8 of the heroic raid

  13. As a only delves player, and it being the only reason i came back. None of these are problems im a solo player im not out there comparing my gear to other peoples. My character feels more powerful with the more gear i get and thats all i really care about. And quite honestly if they change delves to accommodate the try hard super optimization has 150 addons crowd i dont think i would play anymore.

  14. As someone with minimal WoW time, I find Delves refreshing. I have only leveled up to two characters at the start of any expansion until now. In War Within, I have leveled 9 toons, all at nearly 600 GS, thanks to Delves. While delves may not appeal to some, they serve a vital role for those looking for content that fits into a more flexible schedule. They’re a middle ground for solo players and those who want to keep progressing without committing to the rigors of organized group play. Ultimately, the balance between accessibility and challenge makes delves loved and criticized, depending on the player’s perspective. I enjoy them and hope they add more variety and make them less monotonous.

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