The Ashes of Creation Riverlands map is 55sqkm. But What exactly does this mean, and how big is this in comparison to other MMORPGs out in the world? Today we are putting the Alpha 2 map up against the World of Warcraft Kalimdor map to see how big The Kaelar Riverlands truely is!
Ashes of Creation is a unique take on the MMORPG experience. Our world structure is dynamic, and built to react to your actions. Cities will rise and fall as you shape the world of Verra. Quests and secrets will unlock as populations gather and their needs grow. As the world’s NPC structure is established in real-time, you will have the ability to destroy what’s been created, paving the way for new developments, populations, and change. Political strife and intrigue will play a very real role in the structure of your experience. Gone are the days of static worlds; change is here to stay!
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Vera is simply too big. In theory, it sounds impressive, but in practice, it results in a lot of empty or generic content, with too much space for too few players to create the community feel that people want to get out of AoC.
I don't expect it to have all that much content at launch.
But even a third of it would be enough for players while Intrepid fills in the rest of the world. That is where I'm setting my expectations so I'm not disappointed.
This is both exciting and also concerning. I’m very much rooting for the game but it makes me worry how long it would take for Intrepid to fill out content the way they want to for the FULL map.
No, seriously flawed video. (main point many more) Water walking the map is a fair comparison. What?
"I had to pay $15 to Blizzard to make this content for you guys"
/bow
Since quitting WoW in May, I'm done with Blizzard products because they are no longer created with the gamer in mind. Everything is designed with an "investor first" mentality that sucks too much joy from the game. I know every game needs to rake in some profits, but Blizzard is taking it to the extreme and it's killing their company in the long run.
lets goo 5 hours of caraven non stop
I to samo pokazuje kako AOC je propala igra već od starta. Samo prvu zonu su radili tri godine i ima 20% sadržaja, što jasno kaže, da za 100% sadržaja u prvoj zoni neće biti za pet godina napravljeno, što drugim riječima kaže, ne znači da će igra biti dobra ako ima veliku mapu, jer će večina te mape biti prazna, i to samo za ovu prvu zonu a di su još ostalih 17 zona? Ta igra neće biti za 50 godina gotova! A za 50 godina od danas, WOW će i dalje biti najbolji MMO ikada i ljudi će ga igrati, dok za AOC nisam siguran da će izdržati prvu godinu poslije official izlaska igre. AOC će dožijeti istu sudbinu kao i Warhamer online. Dead game! Da bi se kvalitetno popunio prostor koji će AOC davati, tu bi trebalo igrati 10 miliona ljudi, a to će dobiti nikada! Kladim se 101% od official izlaska igre, da u narednih 3 godine, AOC neće igrati 100 000 ljudi!
I didn't level much during my time in the alpha test, because I was too busy just wandering around and feeling the world. Some of the vistas are just breathtaking. The kind of game where you literally can just get lost in it.
I was just thinking yesterday that 10k might not be enough.
Do new world next Kekw
It's like i can't believe it untill i see it. the scope of this game is soooo insane! i just hope it will be good man when it fully launches
a think lineage 2 map its bigger than this two….
Thanks for the comparison Ritchie!! I agree with you that 10k does seem a bit small now , not even accounting for the under realm as well. Great video.
lets hope they improve more map marks,lvling zones(specifically what lvls are mobs),quest tracking also very bad,overall i really enjoy every week play it :D!
Wolfs in AoC are crazy! I've been dying to them a lot when exploring 😀
won't the 10k players be irrelevant with the server meshing tech? I thought it means each servers players are connect?
Who cares???? A huge empty world is worthless!
It has to be large as there is player housing and you don't want the map to be a city.
the pvp looks really bad compared to WOW pvp
My worry is how are they ever going to complete all these areas for a launch? Even if you said 2 years a biome or even just 1 thats over 10 years to complete, they are still atleast a year probably 2 from finishing this first one.
I reckon Ashes land size would not be bigger than Lineage 2.
People greatly underestimate how big Ashes is.
No wonder that Ashes of Creation feels so empty! They are never going to have enough developers to fill up such a huge world.
I was thinking 10k wasn't enough more like 20k will be needed. given there will be 85 nodes that's only 118 people per node.
Finally a good explanation