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How to Play Like a YASUO MAIN! – ULTIMATE YASUO GUIDE



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47 Comments

  1. As a Malzahar player i ve never struggle again yasuo or Yone. and yes, if Malzahar push again yasuo before lv5, bro pretty much dead like the vid. Just E on Yasuo to poke and last hit minion. If Ys try to roam, just ping. U can roam right after QEW the wave, or take some turret stack. At lv6 U may roam or ask for an easy gank with Nether Grasp. Ys cant leave lane against malzahar and usually cant solokill malzaha. In team fight, ur skill get through Windwall and Yasuo die instantly if he got suppression. Also u are good at pushing, dealing damage to Turret and Target, try to help ur jungle control target or pick some kill

  2. A real Yasuo main knows to mute All chat and watch for enemy jg camping your lane…nothing else matters. Not items, not gold lead, not teammates…just don't die while getting ganked and you will scale. Mute the chat to silence the haters.

  3. most people e to early because u need the reset by using e if the q cooldown is lower than 0,5 or sth than q get the reset u q and press ult
    so q3 wait lil bit than eq than ult hop ei can help sum yasuo enjoyers

  4. So idk why, but somehow this combo with ulting before spin is really inconsistent for me. I have the timing down really well, but sometimes the ult seems to get chaincommanded after spinning, even if i wasnt in the spin animation when i pressed ult… Is this a bug or something? Maybe my pc cant keep up as I only have 60 fps at max?

  5. Step 1: Get Mastery 7
    Step 2: Wait until your 0/10 powerspike
    Step 3: Flash your mastery every kill, every death, every assist
    Step 4: If you don't win, its jgl diff

  6. The reason why the EQFEQR Keyblade combo works is because the second E resets the cooldown that Q is put on, only when that cooldown has less than a second remaining. That is why the secong Q has to be done through the dash, otherwise the target lands back down before the cooldown finishes. Problem is, when I test this in practice range, the E does not in fact reset the Q cooldown, and it is not possible to connect a Q while the target is airborne, because they are only airborne for 1 second, and the unreset Q cooldown is 1.3 seconds. This however is different from when I turn on the "auto refresh cooldowns" option, as the Q is not put on a cooldown in the first place, meaning I can easily replicate the combo.

    Does anyone have any idea as to why my testing is giving me the results that E does not reset the Q cooldown?

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