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More Havoc Demon Hunter Changes! CYCLE GOT BUFFED!



Another week, and Havoc got more changes! These changes ARE positive, as we now have even more talent points to play with! Cycle of Hatred being a one point node is honestly huge for us, and means we’ll always take it, but also have WAY more options for what to do!

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https://www.wowhead.com/news/patch-11-1-ptr-development-notes-for-february-4th-more-class-tuning-and-delves-369629

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22 Comments

  1. Havoc Demon Hunter is an unplayable class. As long as Fel Rush is as it is, I will never play DH. Change to Fel Slam, (jump in the air then slam your opps) and it will be the most op class in the game. GG to what could have been.

  2. Now if only our dev adds pathing from Glaive Tempest and Soul Scar to Cycle, things would be great…they need to account for the fact that we’re going to have to invest in the Furious Throws talent now

  3. I'm excited to make DH my main alt again. Love the more uptime playstyle rather than burst and Zzzz until the next essence break window. Feels like it pumps harder when you are just slamming the whole fight in Demon Form. Also more Eye Beams >>>

  4. I dont think these will significantly increase Havoc dps.

    We will still hit like a wet noodle outside of CDs. I can feel the loss of haste when I dont have Furious Gaze buff. I can feel my GCDs are just dragging.

    And it's not like we have hard hitting abilities like Enhancement. NOTHING hits hard on havoc anymore unless you're padding on ads in Ovinax or you get a crit from a Blade Dance hit.

    You misstime an eye and essence break and your whole dps and rotation is just down the drain and cant be recovered because you don't have a "hit when in crisis" execute style button to make us add some damage to crawl back from, lmao, missing 2-3 gcds in a 5 minute right. M+ is same, you go into a pack without eye beam/meta and even if essence break and glaive tempest is ready, you cant beat the tank.

    If the tank is paly then you are fighting to beat a, good, monk healer. Same pack is either 5+mil dps or 750k dps is absurd.

    Not every key goes perfect and the tank only chain pulls every 30-40secs and it's 3-4 packs at a time. Some of us play with 60yo DKs that need their time to get aggro or die go in pulling big and/or a healer that is also eating while doing keys (one is a guildie the other my mrs, guess which one is which 😅 )

    This is what most people play with, just semi casual players that are trying to push a bit higher and not Jdotb "…but but my enter healer spec here is so overpowered and never runs out of mana so I am doing so much dps it runs out of my ass so pls blizz, nerf tanks and heals so I and a couple of dozen others can have something to heal because after a keylevel the expodential dmg is a 1shot so unfun and the other 7 million players can suck it"

    Rant over 😂

  5. So what are the bugs that I hear Dh players talking about, Are they big bugs? Do they make Havoc unplayable ? or Aldrachi performance much worse ? I wanted to test some Havoc on PTR but I keep hearing about bugs that haven't been fixed.

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