let’s talk about it…
Ironforge: https://ironforge.pro/population/classic/?locale=US
Hello everyone I am Jmulls of Jmulls Gaming and welcome to my little corner of the internet!
Walkthroughs, First Impressions, Critique and Reviews for all things video games, by someone who loves video games!
In today’s video, I go over the negative reaction World of Warcraft still receives.
VOD Channel: https://www.youtube.com/@JMullsVODS-cb6up
Follow me on Bluesky! : https://bsky.app/profile/jmulls.bsky.social
Follow me on Twitch! : https://www.twitch.tv/jmullsg
Follow me on Twitter! : https://twitter.com/JmullsG
Follow me on TikTok! : www.tiktok.com/@jmullsg
Join the Discord!: https://discord.gg/WxHeyVxJhC
Contact me at: jmullsquestions@gmail.com
#worldofwarcraft #wow #pc #pcgaming #finalfantasy #ff14 #ffxiv
WoW is super fun atm 😀
Cataclysm was for me the beginning of the end already for WoW. It began with a huge bang and enormous potentials for new sotries to tell only for them to be mostly forgotten. Gilneas City looked so cool in the Worgen starting questline and it really felt disapointing to see nothing becoming of it but a BG. Crowley started as a very interesting character but disappeared after Silverpine questline for Horde, never to be seen again until Legion, same for Magatha Grimtotem. Goblins were basically a meme and after their starting zone never had an any arc other than Gallywix doing things during BoA. And correct me if I'm wrong, but it was only at BoA also that the leveling zones started to change because every expansions concentrated all their effort into the new continents and endgame stuff.
Imo it's pretty much at Cataclysm that the feeling of each zones being presented like a carnival tour began, and it would have been fine if the successive expansions didn't work that hard to make you forget about it (MoP being the exception). You clearly feel the change of how quests, and specifically quest chains, were given. You don't really explore anymore, you're showned a path to follow where you have to do X and Y. Again, the stories told by those quests were great, but that new quest system was atrocious.
I remember back at Classic WoW around 2020 when they talked about Classic TBC, people were memeing hard about Classic Cata evetually coming because everyone knew this was the exact expansion that marked the separation between Retail and Classic, It really is ironic.
Man Anduin was such a heroic character,destined to be even better than his father Varian, yet here we are… he can barely call out for light and looks like that one depresed friend who cant get over the break up with his girlfriend. A tragedy just like the game itself, went from community to self serving. I cant even bare to watch it anymore. Glad the private servers are doing the game justice it deserves, the love its players still have for it.
I'm not surprised Cata is the most popular, because it's the "progression" server of Classic WoW that carried from the Vanilla reboot onward. Just like the playerbase originally went through it, you get attached to the characters. I have no interest in it but I'm still enjoying both SoD and retail, for wildly different reasons. SOD is fun for leveling and experiencing new specs (dark apotheosis my beloved), retail is fun for Mythic+. I agree that the story has gotten better with TWW, but I'm also one of the people who thinks a singleplayer story has no place in an MMO, so I've been kind of checked out of it.
Discussion on MMOs always involves a lot of tribalism, which as you said is because of how much time and "yourself" you have to invest in them. Just another extension of how MMOs are a smaller representation of the world…Which you know, you saw that same kind of thinking with the reaction to the wheelchair. But I also can't blame anyone who doesn't want to play WoW either because they don't like Blizzard, or don't like what the game became. Even on the classic-like servers it's not the same as experiencing something for the first time, and even on SoD you can't say they're continuing the blizzard-likeness the same way as they might have once done.
I'm willing to forgive bad design choices in the interest of trying new things and seeing what works. But the Disneyfication of WoW is unforgiveable. The cries of "No CHANGES" for the 2019 Classic launch should have told them something…if they were listening.
NOOOOOOOO CLASSIC CAN'T BE SO SMALL. MY NARRATIVE THAT OLD THING GOOD NEW THING BAD DOESN'T WORK IF CLASSIC HAS 1/10TH THE PLAYERBASE OF RETAIL AT BEST. FUCK FUCK FUCK THE STREAMERS TOLD ME CLASSIC WAS THE HOT SHIT IT CAN'T JUST BE ASTROTURFED. NUMBERS ARE MY LIFE MY NUMBER HAS THE BE THE BIGGEST OR I'LL CRY
No matter how much good they put in the game, I'm not going to return to a game whose developers openly and routinely post about hating their playerbase on social media.
Maybe its just managed to avoid attention from big streamers
Dude relax, who hurt you?
what % of the total pop raids tho? cata has some of the easiest raids so it makes sense it would have higher participation…
Cata was… boring! I remember the endless complains on the forums about how bad that expansion was. I was surprised the went through with the 'Classic' version of it.
I still agree with the sentiment of that time. It was boring but had a good time in battlegrounds as an unkillable healer!! 😂😊😂😊
I started hating Blizzard when they killed the Wowtcg for Hearthstone. It was my favorite tcg, then they killed it and gave us a dumbed-down version. I still have my decks and play with a few friends every couple of months.
It was also ruined with woke storytelling, it all added up and ruined wow
I enjoyed Cataclysm Classic. I actually went back to SWTOR a month ago after I gave up on FFXIV, I'm already enjoying myself more than I have in years.
I'm not sure how meaningful that stat is. I think a big problem with Blizzard is that they focus on endgame to the exclusion of all else and don;'t understand it is irrelevant for most players. (Great video tho)
I like parts of War Within. Its … middling for me so far. Still unsure abiut Midnight expac but i think after this final Trilogy (up to last Titan), i might consider retiring for mmos. Its been a long investment (from 2006), and the social aspect, and people i once knew are long gone now that im 50. Maybe housing … nut then again i loved it in Wildstar and that's gone too.
My Teldrassil is lost, a memory, and i dont know you, Bel'ameth.
I'd prefer WoW Classic servers that stop at wotlk. I don't care if other servers keep going, but I personally view vanilla bc and wotlk as "classic". I stopped playing Classic once they announced Cata Classic
proof that classic wow is overrated
Right now I think I'm kinda burned out on MMOs in general. While it's interesting to keep up to date with them I enjoy single player more. Just being able to dive in, experiment, do things at your own pace and not having to deal with the inevitable gear treadmill is refreshing. I'll probably rejoin FF just for enough time to get what I want out of the moogle event and try out 7.2 but I'm ambivalent at best.
LOL Khadgar is in a wheelchair?
cue Logan quote
"So what do they call you? Wheels?"
I definitely fall into the apathy camp when it comes to WoW, at least in terms of the story in a post Shadowlands world. You hit the nail on the head, mentioning what felt like malicious disrespect for arguably their most iconic character, the Lich King. I keep hearing what an improvement the story is in WW, but quite frankly I'm just spacebar-ing through cutscenes or choosing the "dispense with the pleasantries" option when an in-game chat bubble RP in the quest line is coming up. Maybe that will change in the Last Titan when we return to Northrend, maybe Blizzard will see it's arrogant to think the mortal heroes of Azeroth stand a chance at stopping the numberless Scourge without the chains of the Lich King binding them into service once more. Whether through the Runecarver Forge to reforge the Helm or through an alternative timeline bring the Lich King from the Azmourne one to ours. But I'm not holding my breath there.
That being said, the new gameplay features like revamped talents, hero talents, delves and the upcoming player housing still have me invested in the game in that aspect. One could argue you don't need to care about the story anymore to have fun with the game still. I do miss the days of Legion though, where I had that feeling that I was slaying demons under the story context of feeding them to the Lich King, and doing other not-so-heroic deeds in his name. It is an order hall campaign I replay all the time on temporary DK alts for that nostalgia high.
While I loved the asthetics of Cata and some of the raids, when cata launched it had a lot of phasing issues, and broke some classes for the worst. MoP is more highly regarded because it brought back some pve and pvp balance that was missing in cata.